Rendering two cameras into the same window. #50
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I have resolved this issue, turns out that reading the documentation thoroughly is helpful. I misinterpreted the mjRect Parameters width and height as endpoints on a canvas, when they are actually deltas! |
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Happy to hear. BTW, MuJoCo supports side-by-side stereo rendering, if that's what you're after. Both modeled cameras and the free camera have an Inter Pupillary Distance that determines the separation of the two "eyes". You should be able to set this enum and see this. Perhaps we should expose this option in the |
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Happy to hear. BTW, MuJoCo supports side-by-side stereo rendering, if that's what you're after. Both modeled cameras and the free camera have an Inter Pupillary Distance that determines the separation of the two "eyes". You should be able to set this enum and see this. Perhaps we should expose this option in the
simulate
UI? But it's rarely useful in an interactive setting.