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Live plotting/ Draw objects in scene #446

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In that case you can follow the patterns in engine_vis_visualize.c.

The place to follow down from simulate, btw, is the mjv_updateScene call.

There is a fairly straighforward mjvScene struct, you add geoms to it and they get rendered. Please excuse the abnormally long mjv_addGeoms function... we should break it up 🙂

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