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Add a test to verify that `trio.MultiError`s are properly propagated up a simple actor nursery tree. We don't have any exception marshalling between processes (yet) so we can't validate much more then a simple 2-depth tree. This satisfies the final bullet in #43. Note I've limited the number of subactors per layer to around 5 since any more then this seems to break the `multiprocessing` forkserver; zombie subprocesses seem to be blocking teardown somehow... Also add a single depth fast fail test just to verify that it's the nested spawning that triggers this forkserver bug.
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