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runtime: always update stack bounds on cgocallback
callbackUpdateSystemStack contains a fast path to exit early without update if SP is already within the g0.stack bounds. This is not safe, as a subsequent call may have new stack bounds that only partially overlap the old stack bounds. In this case it is possible to see an SP that is in the old stack bounds, but very close to the bottom of the bounds due to the partial overlap. In that case we're very likely to "run out" of space on the system stack. We only need to do this on extra Ms, as normal Ms have precise bounds defined when we allocated the stack. TSAN annotations are added to x_cgo_getstackbounds because bounds is a pointer into the Go stack. The stack can be reused when an old thread exits and a new thread starts, but TSAN can't see the synchronization there. This isn't a new case, but we are now calling more often. Fixes #62440. Cq-Include-Trybots: luci.golang.try:gotip-linux-amd64-longtest Change-Id: I5389050494987b7668d0b317fb92f85e61d798ac Reviewed-on: https://go-review.googlesource.com/c/go/+/584597 Reviewed-by: Cherry Mui <cherryyz@google.com> LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
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