Fix loading GDExtensions in exported games #96287
Merged
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Fixes an issue introduced by PR #91166
In current
master
, GDExtensions will fail to load in exported projects. I noticed it first on Android, because you need to export in order to run on Android, but I've tested that this is the case for a desktop Linux export as well.Basically, we're getting the absolute path a little earlier than we should, which works when running the unexported project from the editor, but doesn't when the
.gdextension
file is in the PCK file - we need to still use theres://
path for loading that.This PR fixes the issue in my testing on both Linux and Android!