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Remove unused SVG icons #77419

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merged 1 commit into from
May 27, 2023
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MewPurPur
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  • Navigation2D and Navigation3D don't seem to be a thing in Godot 4, and these icons don't appear to be used elsewhere.
  • KeyTrackXForm doesn't seem to be used anywhere either. It looks identical to KeyTrackPosition, which is is used.

@MewPurPur MewPurPur requested a review from a team as a code owner May 24, 2023 04:02
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@fire fire left a comment

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The key xform was from an older version of the animation key editing.

@smix8 Any ideas about Navigation? If you're fine please approve.

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The old Navigation and Navigation2D icons can leave.

@YuriSizov
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YuriSizov commented May 27, 2023

  • KeyTrackXForm doesn't seem to be used anywhere either. It looks identical to KeyTrackPosition, which is is used.

(It's KeyXform, no "track".) It was replaced in #53689, which makes me think that calling the new ones KeyXSomething is a mistake, since X in the old name was for Xform == Transform. But oh well 😄

@YuriSizov YuriSizov merged commit 9a3221f into godotengine:master May 27, 2023
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Thanks!

@MewPurPur MewPurPur deleted the remove-unused-svgs branch May 27, 2023 19:50
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5 participants