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Add TAA to the list of editor capitalizations #61950

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merged 1 commit into from
Jun 12, 2022

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@Calinou Calinou commented Jun 11, 2022

This is used in the "Use Taa" setting (for temporal antialiasing).

Note: Not cherry-pickable for 3.x as TAA isn't implemented there.

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This is used in the "Use Taa" setting (for temporal antialiasing).
@akien-mga akien-mga merged commit 91dd049 into godotengine:master Jun 12, 2022
@Calinou Calinou deleted the editor-capitalization-add-taa branch June 12, 2022 14:22
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3 participants