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Fix Depth-Prepass transparency mode #55084

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merged 1 commit into from
Nov 18, 2021

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JFonS
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@JFonS JFonS commented Nov 18, 2021

Add missing bits of the implementation and ensure depth-prepass objects are only rendered in the transparency pass.

Fixes #50344

@JFonS JFonS requested a review from a team as a code owner November 18, 2021 11:31
@akien-mga akien-mga added this to the 4.0 milestone Nov 18, 2021
Add mising bits of implementation and ensure depth-prepass objects are
only rendered in the transparency pass.
@akien-mga akien-mga merged commit fa11b45 into godotengine:master Nov 18, 2021
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Thanks!

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Vulkan: StandardMaterial3D alpha scissor does not cast shadows
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