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Normalize the glTF2 weights on export. #48360
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Asked SJ to review. |
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kalysti
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May 2, 2021
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Asked SJ to review.
your own fault xD
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@sboron Can you review again? |
kalysti
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May 3, 2021
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Remove max and min on weights because it was difficult and it was allowed. Handle case of weight normalization. Joints [2, 2, 2, 2] Weights [0.7, 0.3, 0.0, 0.0] becomes Joints [2, 0, 0, 0] Weights [1.0, 0.0, 0.0, 0.0]
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@sboron Can you review with <3? |
Superseded by: #50019 |
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Resolve validator bugs on Mira model.
https://sketchfab.com/3d-models/mira-573a125189704a7685389ca6a13d7350
Take this model. Open it in Godot and then export.
Original report.
Node3D_report.json.txt
Final report.
Node3D_report.json.txt
See commit message for details.