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Consider locked moving objects when updating viewport #33719

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Nov 18, 2019
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2 changes: 1 addition & 1 deletion editor/plugins/canvas_item_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3671,7 +3671,7 @@ void CanvasItemEditor::_notification(int p_what) {
int nb_having_pivot = 0;

// Update the viewport if the canvas_item changes
List<CanvasItem *> selection = _get_edited_canvas_items();
List<CanvasItem *> selection = _get_edited_canvas_items(true);
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
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