Mention caveat with looped animations in AnimationPlayer.queue()
#31480
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As mentioned in a Reddit thread, AnimationPlayer's
queue()
method will not prevent a looped animation from running on forever, which may prevent the queued animation from ever playing.PS: Is it possible to set an animation as non-looping while it's currently looping? I guess it may be one way to play a queued animation after a looped animation. If not, we could print a warning when an animation is queued after a looped animation.