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Animation Tree Breaks Animations #78158
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After further investigation it seems that if I rename the animation to something random (eg. "Dwdadawdwadawdwdadfeesf") it starts to work. Interesting issue here. |
The animation I renamed to something random decided to break again. |
The |
Duplicate of #49431 |
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Godot version
4.0.3
System information
Windows 11
Issue description
When playing my animations through the Animation Player everything works as intended, the animation plays smoothly. When trying to use the Animation Tree the animations break. It is like certain tracks are not being played at all.
Steps to reproduce
Open the reproduction project I have attached, and try to play the "Test" animation with Animation Tree enabled and with animation tree from animation player.
Minimal reproduction project
Test.zip
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