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Synced with Godot 3.1 stable #42

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merged 1 commit into from
Apr 7, 2019

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BastiaanOlij
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Just made a fresh build of the Godot 3.1 branch which should be in line with the current stable and updated our repo. I'll merge this straight in and create a 3.1 branch so we can start keeping master up to date with any new features for 3.2

@BastiaanOlij BastiaanOlij merged commit 4ed3534 into godotengine:master Apr 7, 2019
@BastiaanOlij BastiaanOlij deleted the update_3.1_stable branch April 7, 2019 05:31
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