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Small edit to quit requests handling #6085

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merged 1 commit into from
Aug 24, 2022

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mournguard
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Hey first edit here,

Here's a quick edit for something I just stumbled upon learning Godot 4, basically the notification MainLoop.NOTIFICATION_WM_QUIT_REQUEST changed to NOTIFICATION_WM_CLOSE_REQUEST.

Would spare some people quite a bit of confusion I basically had to search through the source's commits since it not only moved but changed name.

It is already correctly listed in the Node page though.

I'm not really sure about the C# code examples though but I doubt it would be more complicated than this.

Hey first edit here,

Here's a quick edit for something I just stumbled upon learning Godot 4, basically the notification MainLoop.NOTIFICATION_WM_QUIT_REQUEST changed to NOTIFICATION_WM_CLOSE_REQUEST. 

Would spare some people quite a bit of confusion I basically had to search through the source's commits since it not only moved but changed name.

It *is* already correctly listed in the Node page though.

I'm not really sure about the C# code examples though but I doubt it would be more complicated than this.
@mhilbrunner mhilbrunner merged commit ece7e49 into godotengine:master Aug 24, 2022
@mhilbrunner
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Hi, thanks for contributing and helping others avoid the trouble!
Rebased to fix CI. This was indeed renamed back in godotengine/godot#37317.

🎉 Congrats on your first contribution to Godot's docs :)

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