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godot-3.5-stable

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@akien-mga akien-mga released this 04 Dec 08:23
· 1037 commits to master since this release

What's Changed

  • CI: Update Godot binary to 3.4-stable for tests by @akien-mga in #665
  • Call Variant destructor in operator= to prevent a memory leak by @BimDav in #666
  • [3.x] In CMakeLists, use the new FindPython3 instead of FindPython by @Ivorforce in #676
  • [3.x] Run black format on SConstruct files and bindings generator by @aaronfranke in #710
  • [3.x] Scons boilerplate for building projects. Android, iOS builds. by @Faless in #691
  • Fix Rect2::distance_to not returning 0 by @Faless in #776
  • Generate binary in the current CMake source dir by @theomonnom in #667

New Contributors

Full Changelog: godot-3.4-stable...godot-3.5-stable