godot-3.5-stable
akien-mga
released this
04 Dec 08:23
·
1037 commits
to master
since this release
What's Changed
- CI: Update Godot binary to 3.4-stable for tests by @akien-mga in #665
- Call Variant destructor in operator= to prevent a memory leak by @BimDav in #666
- [3.x] In CMakeLists, use the new FindPython3 instead of FindPython by @Ivorforce in #676
- [3.x] Run black format on SConstruct files and bindings generator by @aaronfranke in #710
- [3.x] Scons boilerplate for building projects. Android, iOS builds. by @Faless in #691
- Fix Rect2::distance_to not returning 0 by @Faless in #776
- Generate binary in the current CMake source dir by @theomonnom in #667
New Contributors
- @BimDav made their first contribution in #666
- @theomonnom made their first contribution in #667
Full Changelog: godot-3.4-stable...godot-3.5-stable