Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add ERR_ macros variants using String messages. #706

Merged
merged 1 commit into from
Feb 17, 2022

Conversation

bruvzg
Copy link
Member

@bruvzg bruvzg commented Feb 17, 2022

Allows using String type messages (for easier error message formatting) in the ERR_ macros.

@bruvzg bruvzg added enhancement This is an enhancement on the current functionality topic:gdextension This relates to the new Godot 4 extension implementation labels Feb 17, 2022
@bruvzg bruvzg added this to the 4.0 milestone Feb 17, 2022
@akien-mga akien-mga merged commit 6a464b5 into godotengine:master Feb 17, 2022
@akien-mga
Copy link
Member

Thanks!

@bruvzg bruvzg deleted the str_errors branch February 17, 2022 10:03
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement This is an enhancement on the current functionality topic:gdextension This relates to the new Godot 4 extension implementation
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants