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Hello, I am tracking 4.2 branch of godot-cpp for my project and compiling my whole project with -Wall. I recently updated godot-cpp to pull all changes from 4.2 branch and there are some new warnings during build that this PR fixes.
The warnings that are fixed by this are:
The first two are just changing the int type to match the one on right hand side and the third one is just what gcc suggested.