Ceserver-pcileech allows using Cheat Engine against a remote machine, without the need to install ANY software on that remote machine. It was developed independently from the Cheat Engine software by DarkByte and PCILeech by Ulf Frisk, and is not affiliated with either.
All Cheat Engine functions may not be available. Currently implemented is the ability to:
- Connect to a Process
- Read Memory
- Write Memory
- Search Memory
- Browse Memory
- View Module Listing
- Generate Pointer Map
- Pointer Scan
Other functions may or may not work (likely the latter).
- "Source": The machine running Cheat Engine and PCILeech.
- "Target": The machine running the process to be inspected/altered.
- Two machines running Windows
- MemProcFS running on the source machine (part of the PCILeech ecosystem by Ulf Frisk)
- Additional requirements, including possibly the purchase of a hardware FPGA card if you choose to go that route. See the PCILeech documentation for your particular use case.
- Download the latest ceserver-pcileech.msi from Github
- Run the installation package, and follow the instructions
- Continue with "Running the Server" section below
- Double-click the ceserver-pcileech icon created by the installer
- Configure the server in the window that appears
- Press the "Start Server" button
- The server will now be listening on the default port, 52736
- Open Cheat Engine
- File -> Open Process
- Click 'Network'
- Type 'localhost' in the 'Host' field
- Click 'Connect' and select a process to open
Thank you for your interest in contributing to ceserver-pcileech!
To submit your changes to me, please create a pull request, and I will personally review your submission. If it is accepted, you will receive credit for your submission. If you'd like your submission to be anonymous or pseudonymous, please let me know.