This app is a Rock Paper Scissors game with a leaderboard that saves data after each round, and an About Us page. The gameplay will feature multiple opponents with different strategies and gambits, the goal is to get the most wins within a certain number of rounds, and then win against the highest number of opponents in a row.
- Provide a screenshot of your score after running a Lighthouse Accessibility report.
- Consider including the answers to your daily journal and submission questions here
- This is also a good place to reflect on the tools and resources used and learned
As a User I want to play Rock, paper, scissors.
Feature Tasks:
- Display game options for a player to choose from.
- Keep track of what they chosen in previous rounds.
- Build an algorithm for a opponent.
- Display the results of the game.
Acceptance Test:
- Ensure user's input would run a function that would compare the users choice to a generated opponets choice.
- Ensure that the previous round throw displays.
- Ensure that there is no more than 3 rounds per level.
- Ensure that at the end of the game that the results are displayed.
- Ensure that the opponents throw is display during the current round.
As a User I want to keep track of my scores and compare them to other players.
Feature Tasks:
- Use local storage to store scores.
- Display a table displaying the scores.
- Create a algorithn that throw out random scores and displays them on the table.
- Display a form for users to enter their name.
Acceptance Test:
- Ensure that the users name and scores at the end of the game will be stored in local storage.
- Ensure that scores of each game played are loaded on to the table of the score page along side the users name.
- Ensure that random players and scores display on the table.
- Ensure that a form displays when the user first visits the page
As a User I would like learn about the creators of the game.
Feature Tasks:
- Provide a brief description of bio of each game creator.
- Display a IMG of each creator.
Acceptance Test:
- Ensure that we have images load and content displays.
As a User I would like to be able to play again or exit the game.
Feature Tasks:
- Option to add a play again button.
- Display a prompt that would warn the user that their score would be lost if they navigate off the page.
Acceptance Test:
- Ensure that the user can click play again once they finish the game and it resets the game.
- Ensure that the warning prompt displays if the user trys to exit the game with out finishing it.
As a User I would like to learn the rules of Rock, Paper, Scissors.
Feature Tasks:
- Link to a rule's page.
Acceptance Test:
- Ensure the link works.
- Ensure that the rules are well communicated.
The vision of this product is to provide an engaging and interactive rock-paper-scissors game that allows users to play against the computer or other players. It aims to deliver a fun and accessible gaming experience while staying true to the classic rules of rock-paper-scissors. The product seeks to entertain users and provide them with a simple yet enjoyable way to pass the time.
Our product offers a fun and engaging rock-paper-scissors game experience . You can play anytime, anywhere, without needing physical materials or opponents. With its user-friendly interface, you can enjoy playing against the computer or other players. The ability to play multiple rounds adds to the excitement. It's a simple and accessible game suitable for players of all ages and backgrounds, ensuring its wide appeal and enjoyment.
- Glad Gaming will take user input of their throw and have a dynamic response to it.
- The game will allow the users to see the users selection and opponents selection.
- The game will allow users to track scores from previous games.
- Users will be able to compare their scores to other players.
- Users will be able to Play as many games as they want.
- PVP User vs User gameplay.
- No Alternative throws(no Dynamite).
- A single opponent who will throw a random genorated throw.
- 3 successfull rounds of one level.
- Unlimited levels.
- A form that the user fills out with just their name
- Link to the World RPS association rules page.
- Scores page with table chart.
- Different bot for each level(We're aiming for this one).
- Changing the number of rounds per level.
- Our own Rules page.
- More animations(We're aiming for this one as well).
- dynamic style of each level (We're aiming for this one as well).
- Last bot mimic the users throw with one exception.
- A user can summit a form with their name.
- A user can play the game.
- A user can view their previous scores and compare them with other players scores.
- A user can view our About us page.
User begins using the app:
* The user opens the website.
* The user is presented with the main menu and prompted to enter their name.
* Their name is stored in order to be displayed in the score table.
User selects to play rock-paper-scissors:
* The user clicks on the "Play" button or selects the rock-paper-scissors game option.
* The game interface is displayed, showing the user's choices (rock, paper, or scissors) and the computer opponent's choice.
User makes a choice:
* The user selects their choice (rock, paper, or scissors) by clicking on the corresponding button or option.
* The user's choice is recorded by the system.
System generates computer opponent's choice:
* The system generates a random choice (rock, paper, or scissors) for the computer opponent.
* The computer opponent's choice is recorded by the system.
Determine the winner:
* The system compares the user's choice and the computer opponent's choice to determine the winner.
* The game outcome (win, lose, or tie) is determined.
Update the score:
* The system updates the user's score based on the game outcome (incrementing wins, losses, or ties) and adds the score to the score table.
Display game results:
* The game results are shown to the user, indicating whether they won, lost, or tied the round.
* The updated score is displayed to the user.
User decides to play again or exit:
* The user is presented with options to play again or exit the game.
* If the user chooses to play again, the game returns to step 3, allowing them to make a new choice.
* If the user chooses to exit, the game ends, and they return to the main menu or exit the application.