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This PR:
MTLRenderStages
to bitflags as there are cases when we want to combine stages (below).useResource
method is deprecated. The new one includesstages
param.useResources
anduseHeaps
to pass slices of resources.argument-buffer
example to demonstrate how to useuse_resources
.bindless
example that demonstrates how to bind lots of textures all at once with argument buffers.