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Releases: geode-sdk/CustomKeybinds

v1.10.1

06 Dec 22:30
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v1.10.1

  • Fixed an issue where all keybinds could get unset on a fresh installation

v1.10.0

15 Nov 22:16
dcffb29
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  • Updated for GD 2.2074, Geode v4.0.0-beta.1

v1.10.0-alpha.2

13 Nov 18:10
97210bc
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bump gd to 2.2074

v1.10.0-alpha.1

13 Nov 17:54
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v1.10.0

  • Updated for GD 2.2074

v1.9.0

13 Sep 18:41
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v1.9.0

  • Unseparate jump/move/checkpoint keybinds for different level modes (1P/2P, Classic/Platformer)
  • Fix outdated controller defaults

v1.8.0

13 Sep 12:20
e623ad1
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  • Separate jump/move/checkpoint keybinds for different level modes (1P/2P, Classic/Platformer)
  • Offset binds in inner categories to improve readability
  • Enabled controller support on Android
  • Bump to Geode v3.6.0

Fixes

15 Jul 20:06
29e73fa
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  • Fix modifiers not working with mouse buttons. This most likely breaks existing mouse button bindings
  • Restart keybind no longer requires "Quick Keys" option enabled, as it ended up confusing users
  • Internal fixes

v1.7.0

15 Jul 18:46
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  • Android support
  • Add support for mouse side buttons (Page Back, Page Next)

v1.6.4

04 Jul 09:11
2458460
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  • Fix spacebar in PlayLayer popups

v1.6.3

03 Jul 22:56
e5bed53
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  • Fix various issues in PlayLayer
  • Restart keybind now requires "Quick Keys" option enabled (like in the vanilla game)