Releases: geode-sdk/CustomKeybinds
Releases · geode-sdk/CustomKeybinds
v1.10.1
v1.10.1
- Fixed an issue where all keybinds could get unset on a fresh installation
v1.10.0
- Updated for GD 2.2074, Geode v4.0.0-beta.1
v1.9.0
v1.9.0
- Unseparate jump/move/checkpoint keybinds for different level modes (1P/2P, Classic/Platformer)
- Fix outdated controller defaults
v1.8.0
- Separate jump/move/checkpoint keybinds for different level modes (1P/2P, Classic/Platformer)
- Offset binds in inner categories to improve readability
- Enabled controller support on Android
- Bump to Geode
v3.6.0
Fixes
- Fix modifiers not working with mouse buttons. This most likely breaks existing mouse button bindings
- Restart keybind no longer requires "Quick Keys" option enabled, as it ended up confusing users
- Internal fixes
v1.7.0
- Android support
- Add support for mouse side buttons (Page Back, Page Next)
v1.6.4
- Fix spacebar in PlayLayer popups
v1.6.3
- Fix various issues in PlayLayer
- Restart keybind now requires "Quick Keys" option enabled (like in the vanilla game)