-
Notifications
You must be signed in to change notification settings - Fork 15
3b. Command & Usage
Genboy edited this page Nov 29, 2019
·
4 revisions
Copyright Genboy 2018
### Cube area
First command '/fe pos' or '/fe pos1'
and holding the magic block, default 201, tab or break a block for position 1
then command '/fe pos2'
and and holding the magic block tab or break a block to set position2,
these are the endpoints of the area longest diagonal.
/fe pos1(pos)
/fe pos2
First command '/fe pos' or '/fe pos1'
For sphere radius;
holding the magic block tab or break a block for the center of the sphere
then command '/fe rad' or '/fe radius'
and and holding the magic block tab or break a block to set the radius size.
For sphere diameter;
holding the magic block tab or break a block for first end of the diameter
then command '/fe dia' or '/fe diameter'
and and holding the magic block tab or break a block for the other end of the diameter.
/fe pos
/fe rad / dia
Then name/save the selected area
/fe create <AREANAME>
Now the area is ready to use
You might want to set or edit the area description line
/fe desc <AREANAME> <description>
fast toggle for flags: (since Festival v1.0.1-11)
/fe <edit/hurt/pvp/flight/touch/mobs/animals/effect/tnt/fire/explode/shoot/drop/msg/pass/hunger/perms/fall/cmd> <AREANAME>
Area flag defaults are set in the config.yml, server defaults and world specific default flag.
/fe flag <AREANAME> list
/fe delete(del,remove) <AREANAME>
The higher number has priority, levels are always lowest priority 0.
/fe pri(prior/priority) <AREANAME> set <number int>
See all area info, optional per level
/fe list (<LEVELNAME>)
Floating titles are set in the configs (menu or config.json / yml)
Toggles the titles on/off
/fe titles
Teleporting to area center top, drop with no falldamage (if falldamage flag true)
/fe tp <AREANAME>
Area floating title display (default set in config.yml)
/fe titles
/fe desc <AREANAME> <DESCRIPTION>
/fe whitelist <AREANAME> <add/list/remove(del,delete)> <PLAYERNAME>
**This is the fun part of Festival: assign commands to area events**
When an area is created 3 events are available;
- enter; when a player enters the area
- center; when a player reaches the center (3x3xareaHeight blocks)
- leave; when a player leaves the area
To add a command you need at least;
- an areaname,
- an unique id for the command
- make sure the command works! (when you are op)
/fe command <AREANAME> <add/list/edit/event*/del> <COMMANDID> <COMMANDSTRING/enter*/leave*/center*>
/fe command <AREANAME> add <COMMANDID> <COMMANDSTRING>
'add' is the default for attaching a command on the 'enter' event.
Using 'enter', 'center' or 'leave' instead of 'add' attaches the new command to
the given eventtype: i.e. /fe command <areaname> center <commandid> <commandstring>
/fe command <AREANAME> list
/fe command <AREANAME> edit <COMMANDID> <COMMANDSTRING>
/fe command <AREANAME> event <COMMANDID> <enter/center/leave>
/fe command <AREANAME> del <COMMANDID>
Copyright Genboy 2018
issues @ github and/or reviews @ poggit - made by Genboy 2018 - 2019