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docs(notes): Update todos
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futile committed Jul 17, 2024
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## Next:
- [ ] fight-ui display for effects
- Probably using `OnAdd` for each effect in the UI to attach UI info/save it to an `EntityHashMap`/`HashMap` or sth.?
- [ ] With remaining _total_ time (also remaining ticks?)
- [x] With remaining _total_ time (also remaining ticks?)
- [ ] With tooltip
- [ ] How to handle "unknown" (i.e., not modeled for UI) effects?
- Default: "Unknown effect `TypeName`"
- Idea: "Unknown effect `TypeName`"
- Currently: `warn_once!()` in console; probably also want a warning-tooltip

- [ ] Resetting fights/fight selection menu

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