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Map loader for TMX Files bitcraft (leif dot theden at gmail.com) v.14 - for python 2.7 If you have any problems or suggestions, please contact me via email. Tested with Tiled 0.8.0 for Mac. released under the LGPL v3 =============================================================================== This map loader can be used to load maps created in the Tiled map editor. It provides a simple way to get tiles and associated metadata so that you can draw a map onto the screen. This is *not* a rendering engine. It will load the data that is necessary to render a map onto the screen. All tiles will be loaded into in memory and available to blit onto the screen. Design Goals: Simple api for accessing tile metadata and images Memory efficient and fast Features: Loads data and "properties" metadata from Tile's TMX format "Properties" for: maps, tilesets, layers, objectgroups, objects, and tiles Automatic flipping and rotation of tile images Supports base64, csv, gzip, zlib and uncompressed TMX Image loading with pygame Missing: Polyline (new in Tiled 0.8.0) Polygon (new in Tiled 0.8.0) =============================================================================== The 16x16 overworld tiles were created by MrBeast at opengameart.org. CC-BY 3.0 =============================================================================== Please see the module's docstring for version information and sample usage.
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Python library to read Tiled Map Editor's TMX maps.
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