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/* Copyright 2023 Guillermo Aguirre | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#ifdef AUDIO_ENABLE | ||
# define STARTUP_SONG SONG(PREONIC_SOUND) | ||
// #define STARTUP_SONG SONG(NO_SOUND) | ||
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# define DEFAULT_LAYER_SONGS \ | ||
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND) } | ||
#endif | ||
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#define MUSIC_MASK (keycode != KC_NO) | ||
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/* | ||
* MIDI options | ||
*/ | ||
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/* enable basic MIDI features: | ||
- MIDI notes can be sent when in Music mode is on | ||
*/ | ||
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#define MIDI_BASIC | ||
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/* enable advanced MIDI features: | ||
- MIDI notes can be added to the keymap | ||
- Octave shift and transpose | ||
- Virtual sustain, portamento, and modulation wheel | ||
- etc. | ||
*/ | ||
//#define MIDI_ADVANCED |
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/* Copyright 2023 Guillermo Aguirre | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include QMK_KEYBOARD_H | ||
#include "muse.h" | ||
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enum preonic_layers { | ||
_BASE, | ||
_GAMING, | ||
_LOWER, | ||
_RAISE, | ||
_CONFIG, | ||
}; | ||
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enum preonic_keycodes { | ||
BASE = SAFE_RANGE, | ||
GAMING, | ||
LOWER, | ||
RAISE, | ||
CONFIG, | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
/* Base | ||
* ,------------------------------------------------------------------------------------------. | ||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | | ||
* |-------------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | | ||
* |-------------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | | ||
* |-------------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | HOLD Shift | Z | X | C | V | B | N | M | , | . | Up | / | | ||
* | TOGGLE Caps | | | | | | | | | | | | | ||
* |-------------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | GUI | ` | Alt |Lower |Enter |Enter |Space |Space |Raise | Left | Down |Right | | ||
* `------------------------------------------------------------------------------------------' | ||
*/ | ||
[_BASE] = LAYOUT_preonic_grid( | ||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, | ||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, | ||
LSFT_T(KC_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_SLSH, | ||
KC_LGUI, KC_GRV, LALT_T(KC_RALT), MO(2), KC_ENT, KC_ENT, KC_SPC, KC_SPC, MO(3), KC_LEFT, KC_DOWN, KC_RGHT | ||
), | ||
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/* Gaming | ||
* ,-----------------------------------------------------------------------------------. | ||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | ` | A | S | D | F | G | H | J | K | L | ; | ' | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | Shift| Z | X | C | V | B | N | M | , | . | Up | / | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | Ctrl | GUI | Alt |Lower |Space |Space |Enter |Enter |Raise | Left | Down |Right | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_GAMING] = LAYOUT_preonic_grid( | ||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, | ||
KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, | ||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_SLSH, | ||
KC_LCTL, KC_LGUI, KC_LALT, MO(2), KC_SPC, KC_SPC, KC_ENT, KC_ENT, MO(3), KC_LEFT, KC_DOWN, KC_RGHT | ||
), | ||
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/* Lower | ||
* ,-----------------------------------------------------------------------------------. | ||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | ▽ | ▽ | Mute |Vol + | Play | ▽ | ▽ | _ | + | { | } | \ | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | ▽ | ▽ | Prev |Vol - | Next | ▽ | ▽ | - | = | [ | ] | ▽ | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | ▽ |CTRL_Z| ▽ |CTRL_C| ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | ▽ | ▽ | ▽ | ▽ | ▽ |CONFIG| ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_LOWER] = LAYOUT_preonic_grid( | ||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, | ||
KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU, KC_MPLY, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS, | ||
KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_TRNS, | ||
KC_TRNS, LCTL(KC_Z), KC_TRNS, LCTL(KC_C), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TG(4), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS | ||
), | ||
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/* Raise | ||
* ,-----------------------------------------------------------------------------------. | ||
* | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | { | } | Del | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | ▽ | 6 | 7 | 8 | 9 | 0 | ▽ | ▽ | Up | [ | ] | ▽ | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | Ctrl | 1 | 2 | 3 | 4 | 5 | ▽ | Left | Down |Right | ▽ | ▽ | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | Shift| ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | Home | End | PgUp |PgDown| ▽ | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | GUI |PrntSc|R Alt | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_RAISE] = LAYOUT_preonic_grid( | ||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_DEL, | ||
KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS, KC_TRNS, KC_UP, KC_LBRC, KC_RBRC, KC_TRNS, | ||
KC_LCTL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, | ||
KC_RSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_TRNS, | ||
KC_RGUI, KC_PSCR, KC_RALT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS | ||
), | ||
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/* Config | ||
* ,-----------------------------------------------------------------------------------. | ||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | ▽ | Reset| Debug| ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | Del | | ||
* |------+------+------+------+------+-------------+------+------+------+------+------| | ||
* | ▽ | ▽ | ▽ |Aud on|AudOff|CGnorm|CGswap| Base |Gaming| ▽ | ▽ | ▽ | | ||
* |------+------+------+------+------+------|------+------+------+------+------+------| | ||
* | ▽ |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| ▽ | ▽ | ▽ | ▽ | ▽ | | ||
* |------+------+------+------+------+------+------+------+------+------+------+------| | ||
* | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | ▽ | | ||
* `-----------------------------------------------------------------------------------' | ||
*/ | ||
[_CONFIG] = LAYOUT_preonic_grid( | ||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, | ||
KC_TRNS, QK_BOOT, DB_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, | ||
KC_TRNS, KC_TRNS, MU_MOD, AU_ON, AU_OFF, CG_NORM, CG_SWAP, DF(0), DF(1), KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS | ||
) | ||
}; | ||
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/* Encoder | ||
* Currently using ENCONDER_MAP_ENABLE | ||
*/ | ||
#if defined(ENCODER_MAP_ENABLE) | ||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { | ||
[_BASE] = { ENCODER_CCW_CW(KC_MS_WH_DOWN, KC_MS_WH_UP) }, // Mouse Scroll Down | Mouse Scroll Up | ||
[_GAMING] = { ENCODER_CCW_CW(KC_MS_WH_DOWN, KC_MS_WH_UP) }, // Mouse Scroll Down | Mouse Scroll Up | ||
[_LOWER] = { ENCODER_CCW_CW(LCTL(KC_TAB), LCTL(LSFT(KC_TAB))) }, // Ctrl + Tab | Ctrl + Shift + Tab | ||
[_RAISE] = { ENCODER_CCW_CW(KC_MS_WH_LEFT, KC_MS_WH_RIGHT) }, // Mouse Scroll Left | Mouse Scroll Right | ||
[_CONFIG] = { }, | ||
}; | ||
#endif | ||
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/* Default music config | ||
* Don't really understand what this does | ||
*/ | ||
bool muse_mode = false; | ||
uint8_t last_muse_note = 0; | ||
uint16_t muse_counter = 0; | ||
uint8_t muse_offset = 70; | ||
uint16_t muse_tempo = 50; | ||
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bool dip_switch_update_user(uint8_t index, bool active) { | ||
switch (index) { | ||
case 0: | ||
if (active) { | ||
layer_on(_CONFIG); | ||
} else { | ||
layer_off(_CONFIG); | ||
} | ||
break; | ||
case 1: | ||
if (active) { | ||
muse_mode = true; | ||
} else { | ||
muse_mode = false; | ||
} | ||
} | ||
return true; | ||
} | ||
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void matrix_scan_user(void) { | ||
#ifdef AUDIO_ENABLE | ||
if (muse_mode) { | ||
if (muse_counter == 0) { | ||
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; | ||
if (muse_note != last_muse_note) { | ||
stop_note(compute_freq_for_midi_note(last_muse_note)); | ||
play_note(compute_freq_for_midi_note(muse_note), 0xF); | ||
last_muse_note = muse_note; | ||
} | ||
} | ||
muse_counter = (muse_counter + 1) % muse_tempo; | ||
} else { | ||
if (muse_counter) { | ||
stop_all_notes(); | ||
muse_counter = 0; | ||
} | ||
} | ||
#endif | ||
} | ||
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bool music_mask_user(uint16_t keycode) { | ||
switch (keycode) { | ||
case RAISE: | ||
case LOWER: | ||
return false; | ||
default: | ||
return true; | ||
} | ||
} |
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# Preonic Double Spacebar HHKB layout mainly for programming | ||
This layout is highly curated to my needs and what I like. I mainly use it for programming in macOS, but also gaming in Windows. | ||
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The main concept behind every key position is to be able to maximize how many things I can do without lifting my hands from the home row. | ||
## Layers | ||
### Base | ||
- Ctrl/Cmd is on the Caps Lock place (HHKB like) | ||
- Enter and Space are in the double space bar | ||
- Normal arrows position (not vim-like) | ||
- Left Shift on hold - Caps Lock Toggle on tap | ||
- Vertical scroll on encoder | ||
### Gaming | ||
- Switched Enter and Space to reach more easily when gaming | ||
- Left Shift doesn't have Caps Lock toggle | ||
- ` is in Ctrl space, mainly used for Push To Talk in games | ||
### Lower | ||
- Main programming symbols with right hand | ||
- Media controls with left hand | ||
- Full F1..F12 Function keys on number row | ||
- Ctrl + C | Ctrl + Z Macros to avoid having to constantly press encoder | ||
- Ctrl + Tab | Ctrl + Shift + Tab on encoder | ||
### Raise | ||
- Arrow keys on JKLI | ||
- Home End PgUp PgDown on M,.Up | ||
- Numbers on asdfgqwert | ||
- Del on BackSpace | ||
- Horizontal scroll on encoder | ||
### Config | ||
- Swap Ctrl and GUI on H so I have Cmd next to KC_A when on MacOS | ||
- Unswap Ctrl and GUI on G so I have Ctrl next to KC_A when on Windows | ||
- J switches to BASE layer | ||
- K switches to GAMING layer | ||
- Default Config for Preonic |
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SRC += muse.c | ||
ENCODER_ENABLE = yes | ||
ENCODER_MAP_ENABLE = yes |