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Releases: flibdev/cyberpunk-mods

UI Improvements 1.6.0

19 Sep 22:24
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[1.6.0] - 2022-09-14

Support for Cyberpunk 2077 Patch 1.6

Changed

Updated Vendor Fast Sell to work with the new vendor logic

  • Now supports buyback logic, no money loss going back and forth
  • No fast selling of iconic items

Removed

Removed iconic item sale prevention, CDPR added confirmation dialog

Removed because they were fixed by CDPR:

  • Max ammo crafting
  • Vendor quantity picker limits

Unchanged

  • Dialer Menu ordering (CDPR impl still sorts by hash)
  • Iconic Items - Disassembly prevented
  • Quantity Picker - Default to max
  • RipperDoc - Only show unowned in UI totals
  • Messages/Quests/Shards custom sorting (CDPR impl still sorts by hash)

UI Improvements 1.5.0

24 Feb 05:30
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[1.5.0] - 2022-02-24

Support for Cyberpunk 2077 Patch 1.5

Added

  • Item Quantity Pickers now default to their max value instead of 1

Changed

  • Requires redscript 0.5 or newer
  • Moved shared vendor code up to shared folder

Removed

Removed the following because they were fixed by CDPR in Patch 1.5

  • LMG mod slot fix
  • Missing shard group names
  • Vehicle quest preview images (albeit fixed poorly)

UI Improvements 1.3.1

15 Sep 04:34
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[1.3.1] - 2021-09-15

Support for Cyberpunk 2077 Patch 1.31

Added

  • Quest - Vehicle Previews a6b39b1
    • Re-added vehicle previews to work with the updated quest links
    • Hooks in to Codex information that exists within the JournalManager but isn't connected to the vehicle quests

Changed

  • Shard group naming 77ae003
    • Updated shard group names based on the correct LocKeys (thanks ArasakaApart)

UI Improvements 1.3.0

02 Sep 04:18
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[1.3.0] - 2021-09-02

Support for Cyberpunk 2077 Patch 1.3

Added

  • Vendor - Fast Buy & Sell
    • Allows you to sell entire stacks or expensive items without any additional dialogs
    • Limits sales to vendor money total
    • Also limits all buy/sell actions to player/vendor money total
    • Fast Sell is bound to the "Activate Secondary" input event, right click by default
    • Button hint text works in English and Russian, currently unsure about other languages
  • RPGManager - Mod Slots
    • Fixes LMG mods slots

Changed

  • Requires redscript 0.3 or newer
  • Changed all method replacements to wraps where possible
    • Reduces issues caused by patch changes
    • Should improve compatibility between mods
  • Added names to the multiple "Other" shard groups
  • Fixed minor issue with phone dialer menu sorting

Removed

  • Quest - Vehicle Previews
    • Feature was added by CDPR in Patch 1.3
  • Dialer Menu - By Timestamp
    • Removed redundant version of phone menu sorting.
    • Plan is to reenable this variant when Mod Settings are available