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[Bug] Cannot send array of Items with Firebase Analytics event #1056
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Thanks for bringing this up to my attention, @Kevin-Hamilton. This looks like a long running bug, let me reach out to our engineers and see if we get some feedback. However, to keep a single line of communication. I'll close this thread. Feel free to continue your report on the prior quickstart thread. I'll reply back on that thread as soon as I get updates to share. Thanks! |
I would say the quickstart thread was the wrong place to report this and perhaps why it did not get attention sooner, since it is an issue with the SDK. So it seems like closing that thread and keeping this one open makes more sense to me. But I will defer to your judgement, as I don't know how the developer resources are organized around these projects. Thanks for bringing it up with the engineers. |
Well said, @Kevin-Hamilton. I'll close the quickstart thread instead. We'll keep you posted, once we get updates. |
finally! do it please! |
Alright, it is finally in with the latest release, 12.4.0, https://github.com/firebase/firebase-unity-sdk/releases/tag/v12.4.0 For an example on how to use it, you can see firebase-unity-sdk/analytics/testapp/Assets/Firebase/Sample/Analytics/UIHandler.cs Line 121 in 446d141
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Description
This issue was called out here, 4 years ago: firebase/quickstart-unity#713
There are several ecommerce events like "purchase", "view_cart", and "view_item_list" which expect to receive an array of items. Under the Unity SDK, sending these events does not appear to be possible.
Reproducing the issue
No response
Firebase Unity SDK Version
12.1.0
Unity editor version
2019.4.16f1
Installation Method
.unitypackage
Problematic Firebase Component(s)
Analytics
Other Firebase Component(s) in use
No response
Additional SDKs you are using
No response
Targeted Platform(s)
Apple Platforms
Unity editor platform
Windows
Scripting Runtime
IL2CPP
Release Distribution Type
Pre-built SDK from https://firebase.google.com/download/unity
Relevant Log Output
No response
If using CocoaPods for Apple platforms, the project's Podfile.lock
No response
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