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Crispy Doom 5.6.1

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@fabiangreffrath fabiangreffrath released this 23 Aug 07:50
· 1921 commits to master since this release

Crispy Doom 5.6.1 has been released on August 23, 2019. It is dedicated to hotfixing the bugs reported by the community after the 5.6 release.

Bug Fixes

  • The IDBEHOLD0 cheat not cancelling the player's invisibility has been fixed, thanks to maxmanium for being watchful.
  • The crash when a door that is actually a platform is opened again while going down has now actually been fixed, thanks to maximanium for pointing this out at the Doomworld forums and Zodomaniac for the confirmation.
  • The door-closing sound playing even when the door is already closed has been fixed, thanks to Worm from the Doomworld forums for the heads-up. This especially affects repeatable walkover triggers.
  • SIGIL.wad is no longer auto-loaded anymore if another PWAD already modifies the texture files. This fixes the buttons in REKKR being rendered incorrectly, thanks to IsBebs for the report.

Regressions

  • The "Show Player Coords: Always" setting is now disabled to prevent cheating while speedrunning. Thanks to ZeroMaster010 for the repeated suggestions at the Doomworld forums.

Crispy Doom 5.6.1 is based on Chocolate Doom 3.0.0 and has merged all changes to the Chocolate Doom master branch up to commit b9d4c04c.