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Merge pull request #13 from srcejon/libusb_1_0_26
Update libusb to 1.0.26
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libusb 1.0 Windows binary snapshot - README | ||
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********************************************************************* | ||
* The latest version of this snapshot can always be downloaded at: * | ||
* https://sourceforge.net/projects/libusb/files/ * | ||
********************************************************************* | ||
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o Visual Studio: | ||
- Open existing or create a new project for your application | ||
- Copy libusb.h, from the include\libusb-1.0\ directory, into your project and | ||
make sure that the location where the file reside appears in the 'Additional | ||
Include Directories' section (Configuration Properties -> C/C++ -> General). | ||
- Copy the relevant .lib file from MS32\ or MS64\ and add 'libusb-1.0.lib' to | ||
your 'Additional Dependencies' (Configuration Properties -> Linker -> Input) | ||
Also make sure that the directory where libusb-1.0.lib resides is added to | ||
'Additional Library Directories' (Configuration Properties -> Linker | ||
-> General) | ||
- If you use the static version of the libusb library, make sure that | ||
'Runtime Library' is set to 'Multi-threaded DLL (/MD)' (Configuration | ||
Properties -> C/C++ -> Code Generation). | ||
NB: If your application requires /MT (Multi-threaded/libCMT), you need to | ||
recompile a static libusb 1.0 library from source. | ||
- Compile and run your application. If you use the DLL version of libusb-1.0, | ||
remember that you need to have a copy of the DLL either in the runtime | ||
directory or in system32 | ||
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o WDK/DDK: | ||
- The following is an example of a sources files that you can use to compile | ||
a libusb 1.0 based console application. In this sample ..\libusb\ is the | ||
directory where you would have copied libusb.h as well as the relevant | ||
libusb-1.0.lib | ||
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TARGETNAME=your_app | ||
TARGETTYPE=PROGRAM | ||
USE_MSVCRT=1 | ||
UMTYPE=console | ||
INCLUDES=..\libusb;$(DDK_INC_PATH) | ||
TARGETLIBS=..\libusb\libusb-1.0.lib | ||
SOURCES=your_app.c | ||
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- Note that if you plan to use libCMT instead of MSVCRT (USE_LIBCMT=1 instead | ||
of USE_MSVCRT=1), you will need to recompile libusb to use libCMT. This can | ||
easily be achieved, in the DDK environment, by running 'ddk_build /MT' | ||
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o MinGW/cygwin | ||
- Copy libusb.h, from include/libusb-1.0/ to your default include directory, | ||
and copy the MinGW32/ or MinGW64/ .a files to your default library directory. | ||
Or, if you don't want to use the default locations, make sure that you feed | ||
the relevant -I and -L options to the compiler. | ||
- Add the '-lusb-1.0' linker option when compiling. | ||
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o Additional information: | ||
- The libusb 1.0 API documentation can be accessed at: | ||
http://api.libusb.info | ||
- For some libusb samples (including source), please have a look in examples/ | ||
- For additional information on the libusb 1.0 Windows backend please visit: | ||
http://windows.libusb.info | ||
- The MinGW and MS generated DLLs are fully interchangeable, provided that you | ||
use the import libs provided or generate one from the .def also provided. | ||
- If you find any issue, please visit http://libusb.info/ and check the | ||
Support section | ||
libusb 1.0.26 from https://github.com/libusb/libusb/releases/download/v1.0.26/libusb-1.0.26-binaries.7z |
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