Welcome to Expresso Bits!
The bits that express our philosophy
Welcome to Expresso Bits!
The bits that express our philosophy
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
A Godot MultiplayerPeer implementation using Steam networking written in C#
Modular Character Controller for Godot 4. Includes FPS version with headbob and camera movement. (Walk, Crouch, Sprint, Swim and Fly Mode).
Create and manage game settings in Godot Engine.
Display in-game FPS/performance/hardware metrics in a Godot 4.x project