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Question about Python in Unity builds #33

Answered by exodrifter
flo-wolf asked this question in Q&A
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The general idea for including a Python library in a build is to place the Python library in the StreamingAssets folder, and then add the path to that library in the Python engine. However, that's a potential security problem (see #21).

Unfortunately, this library depends on IronPython which does not yet have support for Python 3.x. Only Python 2.x is supported at the moment. You can find the status of IronPython3 development here.

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Converted from issue

This discussion was converted from issue #33 on December 21, 2020 15:27.