fix role_playing_game test according to instructions #444
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The exercise's instructions say: "If they player's level is below 10, their mana should be untouched."
Since the test checked against
None
there were unintended solutions that did not account for the player level, such as:Some(Player(..player, health: 100, mana: option.map(player.mana, fn(_){ 100 })))