This project is embedding of HTML5 Boilerplate assets and settings into Synopse mORMot Framework:
- html5boilerplate.com
HTML5 Boilerplate is a professional front-end template for building fast, robust, and adaptable web apps or sites. It's the product of over 10 years of iterative development and community knowledge. It does not impose a specific development philosophy or framework, so you're free to architect your code in the way that you want. Kick-start your project with the combined knowledge and effort of 100s of developers, all in one little package. - synopse.info
Synopse mORMot is an Open Source Client-Server ORM SOA MVC framework for Delphi and FPC, targeting Windows/Linux for servers, and any platform for clients (including mobile or AJAX).
- Download the latest mORMotBP release from the GitHub repository
- Add
mORMotBP
directory to your IDE library path - Add the next two Pre-Build events to create resource file
Assets.res
with all h5bp resources embedded:
"..\Tools\assetslz" "$(PROJECTDIR)\Assets" "$(PROJECTDIR)\Assets.tmp"
"..\Tools\resedit" -D "$(PROJECTDIR)\Assets.res" rcdata ASSETS "$(PROJECTDIR)\Assets.tmp"
Replace
"..\Tools"
to mORMorBP relative or full directory location.
- Replace
TSQLHttpServer
instance creation withTBoilerplateHTTPServer
- Load assets to server instance by calling
YourHTTPServerInstance.LoadFromResource('Assets');
- Fully aligned with HTML5 Boilerplate HTTP configs with more than 50+ options and properties.
- Designed for Delphi 6 up to Delphi 10.4.1 Sydney, Kylix 3 (over CrossKylix), and FPC, targeting Windows or Linux, 32-bit or 64-bit architectures.
- Embed all static assets into application file as highly compressed synlz archive (see
assetslz
andresedit
tools). This allows to build single file distribution. - Save your cloud hosting Disk IO operations by return all static assets from mem-cached repository.
- Don't spend CPU cycles to assets compression, all your assets will be pre-compressed by the
assetslz
tool. - Support GZip Level 9 maximum compression.
- Support Zopfli compression (save up to 5-15% of traffic and delivery time compared to max GZip compression).
- Support Brotli compression as per RFC 7932 (save another 15%-25% of traffic and delivery time compared to Zopfli compression).
- Support Dynamic Brotli compression (save about ~25% CPU usage on 64-bit systems and ~10% less delivery time and traffic utilization).
- Ability to delegate compressed files transferring to low-level
HTTP.sys
high-performance library (see.StaticRoot
property) and free your server threads for more interesting work. - Support
ETag/Last-Modified
or more user-friendlyLast-Modified/If-Modified-Since
cache strategies. - Server-side
Expires
orCache-Control: max-age
cache strategies. - Different cache busting strategies (see
bpoEnableCacheBusting
andbpoEnableCacheBustingBeforeExt
options). - Fix well-known mangled Accept-Encoding values in HTTP headers.
- Block access to files that can expose sensitive information (see
bpoDelegateHidden
andbpoDelegateBlocked
options). - Apply many HTTP headers corrections following HTML5 Boilerplate settings.
- Support Content Security Policy Level 2 / Level 3 (see
CSP.pas
unit for details). - Support 1490 MIME Types file extensions combined from IANA, Apache, and Mozilla.
- Support external computable Assets and URL requests with content/file transfers and redirects (see
.OnGetAsset
event) - You can safely replace anywhere your TSQLHttpServer with
TBoilerplateHTTPServer = class(TSQLHttpServer)
To build or update Assets.res
file under Lazarus IDE use the next menu (when project file is opened):
Run / Build File
This menu command call pre-build.sh or pre-build.bat script which is use assetslz32
/assetslz64
and resedit32
/resedit64
tools to compress and embed assets under Linux/Windows environment.
Add the next FPC Lazarus IDE directive to any project file for ability to rebuild resource files:
{$IFDEF LINUX}
{%BuildCommand pre-build.sh $ProjPath()}
{$ENDIF}
{$IFDEF MSWINDOWS}
{%BuildCommand pre-build.bat "$ProjPath()"}
{$ENDIF}
Many thanks to Kiran Kurapaty with his BuildOptions package for Delphi 5 and Delphi 7. Based on his code the modified IDE packages for Delphi 5/6/7/2005/2006 were created to enable Build Events support on all Delphi IDE versions before Delphi 2007, where Build Events were introduced for the first time.
Use Component / Install Packages / Add IDE menu to install Build Events IDE extension:
Tools\BuildEvents\BuildEventsD5.bpl
for Delphi 5Tools\BuildEvents\BuildEventsD6.bpl
for Delphi 6Tools\BuildEvents\BuildEventsD7.bpl
for Delphi 7Tools\BuildEvents\BuildEventsD2005.bpl
for Delphi 2005Tools\BuildEvents\BuildEventsD2006.bpl
for Delphi 2006
With this build events and special .bat
file you can emulate DEBUG
and RELEASE
configurations.
Please see the Build Events readme for details.
Due to 80 times slower compression nature of Zopfli algorithm it is not reasonable to use it during development and debug.
So for all debug configurations you can use fast and light level 1 compression with -GZ1 -B1
options of assetslz tool:
"..\Tools\assetslz" -GZ1 -B1 "$(PROJECTDIR)\Assets" "$(PROJECTDIR)\Assets.tmp"
"..\Tools\resedit" -D "$(PROJECTDIR)\Assets.res" rcdata ASSETS "$(PROJECTDIR)\Assets.tmp"
For release configuration it is recommended to turn on bpoForceHTTPS
, and set .StrictSSL
property to strictSSLOn
or
even strictSSLIncludeSubDomains
. Setup .ContentSecurityPolicy
property and validate it
with Security Headers service (see CSP.pas
unit for details).
For security reasons you can fully disable Server
and X-Powered-By
HTTP Headers on production.
To do this add NOXPOWEREDNAME
define to Project / Options / Conditional defines and rebuild all.
If you use HTTP.sys
API on Windows Server add or modify the next registry key to disable Server
HTTP header embedding (admin rights required):
Section: SYSTEM\CurrentControlSet\Services\HTTP\Parameters
Key: DisableServerHeader: DWORD = 2
Unfortunatelly default mORMot HTTP Server always use first registered compression in case when several compression options are available. To enable Brotli support for on-the-fly generated (HTML, JSON, XML, etc.) content do the next:
Turn off the default DEFLATE compression in mORMotHttpServer.pas
unit (line 76):
Before
{$define COMPRESSDEFLATE}
After
{.$define COMPRESSDEFLATE}
Then register HTTP Server compressions in Brotli, GZip
order:
uses
SynZip,
Brotli;
...
HttpServer.RegisterCompress(CompressBrotli);
HttpServer.RegisterCompress(CompressGZip);
You can provide your own computable Assets and redirects. This is usefull for:
- Dynamically compute content
- Return custom redirects for any requests, which open you an ability of projects migrations, A/B testing, synthetic/deprecated links support, etc.
- Precache rare-updated dynamic content and compress it with GZip, Zopfli, or Brotli.
- Transferring of any stored files to clients.
- Custom dynamic
/404.html
content service.
Use BoilerplateHTTPServer.OnGetAsset
event handler and ensure that modifiable resources are handled with multi-thread support.
All external assets support ETag
, Last-Modified
cache strategies based on the provided Timestamp
property and can be statically upload to storage (for example to delegate content tranfer to low level http API).
The same method can be used to return custom redirections for specific URL paths.
You can embed any directories or files into your single project executable file.
This gives you an ability to distribute, scale and run only one file on yours production environments.
Load from resource and deploy any assets on your production when it started. TAssets
also checks files for modification timestamp and size changes before save to optimize disk IO operations.
For example you can compress and pack all you static assets into Assets.res
and additionally pack mustache view templates into separate Views.res
like this:
"..\Tools\assetslz" "$(PROJECTDIR)\Assets" "$(PROJECTDIR)\Assets.tmp"
"..\Tools\resedit" -D "$(PROJECTDIR)\Assets.res" rcdata ASSETS "$(PROJECTDIR)\Assets.tmp"
"..\Tools\assetslz" -E "$(PROJECTDIR)\Views" "$(PROJECTDIR)\Views.tmp"
"..\Tools\resedit" -D "$(PROJECTDIR)\Views.res" rcdata VIEWS "$(PROJECTDIR)\Views.tmp"
The -E
option for views means skip any compression because we needn't to compress mustache views.
Now you can embed both resources files into executable.
Add the next lines to you project file near {$R *.res}
or add both files to project:
{$R Assets.res}
{$R Views.res}
Then on production, you can extract views from executable like this:
procedure SaveViews;
var
Assets: TAssets;
begin
Assets.Init;
Assets.LoadFromResource('Views');
Assets.SaveAllIdentities('Views');
end;
With RegisterCustomOptions
method you can tweak different options for different HTTP URL paths.
For example, you can disable cache usage for you API JSON calls or some special pages like this:
HTTPServer.RegisterCustomOptions(
['/api/json', '/login', '/settings*'],
HTTPServer.Options - [bpoSetCachePublic] + [bpoSetCachePrivate,
bpoSetCacheNoCache, bpoSetCacheNoStore, bpoSetCacheMustRevalidate]);
The TBoilerplateHTTPServer
is fully test covered with mORMot Test Suite framework. Instead of classical TDD approach the Behavior-Driven Development (BDD) scenarios are used. Please see Tests\BoilerplateTests.pas
for details.
This project adheres to Semantic Versioning. Every release, along with the migration instructions, is documented on the GitHub Releases page.
The code is available under the MIT license.
Feel free to contact me at @gmail.com: eugene.ilyin