Releases: ethan-dowler/dungeon-crawl-rails
Releases · ethan-dowler/dungeon-crawl-rails
v1.0.1 - fix bug when looting multiple items
There was a bug that made looting multiple items from the same enemy not work properly
I also took this opportunity to update the README and make a minor balance tweak to the base armor
v1.0.0 — Minimum Viable Game
Current Features
- Characters
- Three starting characters with different base stats
- higher base stat = faster progression in that stat
- math for stat generation was stolen from Pokémon and modified for my use
- Equipment
- weapons, armor, shields, etc. can be equipped to improve stats
- sword-and-board & dual-wielding styles are supported
- Flat Level Progression
- start at level 5 and gain XP from defeating monsters
- math for XP stolen from Pokémon (using medium fast level progression)
- Elementary Dungeon Design
- only available dungeon has same layout and same enemies every time
- Monsters
- only current monster is a giant rat!
- monsters have loot with a percent chance to drop
- Game log
- track what happens during the dungeon run
- display scrollable window of game log
- add to game log whenever something of note happens (attack, deal damage, enter a room, pick up an item, etc.)