- XTK is easy, lightweight and fast !
- Native reading of a variety of scientific file formats (see File formats)
- Volume rendering, thresholding and cross-sectional slicing of 3d image data
- Label maps, color tables and surface overlays are supported, as well as Constructive Solid Geometry
- CDash + Google Closure driven build and test system
Knee Atlas |
Fiber Atlas |
Aneuriskweb |
Brain Atlas |
Mindboggle |
Slice:Drop |
Lesson 00: Hello cube! The most simple XTK lesson displays a white cube. |
Lesson 01: Skin the cube and rotate it! This one adds a texture to the cube and activates spinning. |
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Lesson 02: Constructive Solid Geometry is fun! Mesh primitives can be combined using boolean operations. |
Lesson 03: We need more cubes! One thousand objects are rendered in a single scene. |
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Lesson 04: The magic Porsche! This lesson loads a mesh from a .STL file and shows off the magic mode. |
Lesson 05: Give me skull, baby! A visualization of a mesh loaded from a .VTK file. |
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Lesson 06: Connectivity! Load and render brain fibers from a .TRK file. |
Lesson 07: One renderer is not enough! Here multiple 3D renderers are showing the same object with different camera positions. |
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Lesson 08: Surf free! Loading freesurfer meshes and brain fibers at the same time. |
Lesson 09: Points to Spheres! Point data is loaded from a .VTK file and each point is displayed as a sphere. |
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Lesson 10: Slice it! Load a .NRRD single-file DICOM volume and a segmentation mesh from a .VTK file. |
Lesson 11: Slice it with colors! This one loads a .NRRD single-file DICOM volume and the corresponding segmentation as a label map colorized using a color lookup-table. |
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Lesson 12: Curvature! Here we load a freesurfer mesh (.SMOOTHWM) and different curvature (.CRV) values as an overlay. |
Lesson 13: I want 2D! This lesson links three 2D renderers to one 3D renderer and loads a .NRRD single-file DICOM and a label map. |
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Lesson 14: Is it a cube? Zoom in to see the particles and some great effects! |
Lesson 15: D-I-C-O-M! Here we visualize a brain MR scan read from DICOM files. |
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Lesson 16: 10 PRINT 3D A 3D version of the excellent 10 PRINT pattern showcasing advanced XTK object generation. |
Lesson 17: (RE)Slice it! New arbitrary reslicing capabilities. Everything is happening in Real Time! Leap Motion Ready! |
Get it right here: xtk.js or include it like this:
<script type="text/javascript" src="http://get.goXTK.com/xtk.js"></script>
// create a new 3d renderer
var r = new X.renderer3D();
r.init();
// create a mesh from a .vtk file
var skull = new X.mesh();
skull.file = 'skull.vtk';
// add the object
r.add(skull);
// .. and render it
r.render();
Check out the live version!
The full documentation of the API is available here.
...is available at Project X, the X Toolkit wiki system.
We use http://stackoverflow.com/questions/tagged/xtk for user support. Please ask and tag ([xtk]) your question there!
Yes, please! See the Developer's Heads Up and the X:Future page.
Copyright (c) 2012 The X Toolkit Developers <dev@goXTK.com>
The X Toolkit (XTK) is licensed under the MIT License: http://www.opensource.org/licenses/mit-license.php
- Hähn D, Rannou N, Ahtam B, Grant PE, Pienaar R: Neuroimaging in the Browser using the X Toolkit. NeuroInformatics, September 2012. Abstract and Poster.
- more..