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This repository has been archived by the owner on Oct 15, 2020. It is now read-only.

Releases: enzanki-ars/StreamGraphicsGSI-RL

v1.6.0

12 May 04:56
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Changes

  • Run HTTP related code in the background.
    • This should improve performance when sending data to low powered servers like a Raspberry Pi or even servers over the internet.
  • Fix issues with spammed HTTP POSTs on hide_player_info when in replay mode or paused in replay mode.

v1.5.0

12 May 04:54
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  • Add additional team stats for saves/shots/demos.
  • Split event CVARs up.
    • Current CVAR list:
      • streamgraphics_gsi_url: Base URL prefix
      • streamgraphics_gsi_url_data: Path to send GSI data to.
      • streamgraphics_gsi_url_event: Event URL prefix
      • streamgraphics_gsi_url_show_player_info: Path to POST on show_player_info
      • streamgraphics_gsi_url_hide_player_info: Path to POST on hide_player_info
    • GSI data is sent by combining streamgraphics_gsi_url + streamgraphics_gsi_url_data
    • Event messages are sent by combining (for example): streamgraphics_gsi_url + streamgraphics_gsi_url_event + streamgraphics_gsi_url_show_player_info

v1.4.0

11 May 16:11
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  • Add trigger for show-player-info and hide-player-info.

v1.3.1

11 May 16:04
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  • Add boost string to player data.

v1.3.0

11 May 16:03
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  • Add hex representation of team color.

v1.2.0

10 May 23:01
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  • Add player ping
  • Improved time information
    • Overtime is now properly handled
    • A 0:00 formatted field has been added
  • Add spectator POV information
    • When in spectator mode, if the viewpoint is based on a vehicle, information about the currently spectated player is returned within its own object under curr_spec
    • Additionally, is_spec_pov is updated to reflect if the current viewpoint is based on a vehicle or not.
  • in_replay_mode has been added to signify when the game is in a replay, for example after a goal has been scored.