Template project for developing OpenGL applications.
This project makes use of CMake Presets to simplify the process of configuring the project.
To build the project, please make sure you have vcpkg
installed and properly set up at least with the VCPKG_ROOT
environment variable pointing
to the right place.
cmake --list-presets=all
If you're building with Ninja and the Visual C++ toolset on Windows, set the environment before CMake is called to generate the build system. You can do it by calling vcvarsall.bat with the architecture
argument.
/path/to/vcvarsall.bat x64
cmake --preset=<configurePreset-name>
cmake --build --preset=<buildPreset-name>