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BPandCPP

Developed with Unreal Engine 5.03
by: Katax

LinkedIn: www.linkedin.com/in/cliff-sharif
Home: www.kataxwork.com

Note

Blueprint and C++

This application:

6 maps - 3 blueprint and 3 C++
Using collision scenarios, each as separate map with similar Blueprint and C++ approach
Search and find properties on collision actor with C++

Using:

C++ : TFieldIterator, FindPropertyByName, ContainerPtrToValuePtr, SpotLightComponent, TextRenderComponent
Blueprint: TextRender, SpotLight

This project is designed for teaching Unreal Engine by demonstration a functional prototype.
The project template is optimized to reduce size.