Developed with Unreal Engine 5.03
by: Katax
LinkedIn: www.linkedin.com/in/cliff-sharif
Home: www.kataxwork.com
Note
Blueprint and C++
This application:
6 maps - 3 blueprint and 3 C++
Using collision scenarios, each as separate map with similar Blueprint and C++ approach
Search and find properties on collision actor with C++
Using:
C++ : TFieldIterator, FindPropertyByName, ContainerPtrToValuePtr, SpotLightComponent, TextRenderComponent
Blueprint: TextRender, SpotLight