Add PointerState::button_double_clicked()
and PointerState::button_triple_clicked()
#1906
Labels
feature
New feature or request
I'm working on a game project. I need to do something after double clicking, using the mouse left button, on a game object in the scene.
But there is no interface to know is the mouse left button clicked.
So, the requests:
PointerState::button_double_clicked()
PointerState::button_triple_clicked()
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