Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add PointerState::button_double_clicked() and PointerState::button_triple_clicked() #1906

Closed
eranfu opened this issue Aug 13, 2022 · 0 comments · Fixed by #1907
Closed

Add PointerState::button_double_clicked() and PointerState::button_triple_clicked() #1906

eranfu opened this issue Aug 13, 2022 · 0 comments · Fixed by #1907
Labels
feature New feature or request

Comments

@eranfu
Copy link
Contributor

eranfu commented Aug 13, 2022

I'm working on a game project. I need to do something after double clicking, using the mouse left button, on a game object in the scene.

But there is no interface to know is the mouse left button clicked.

So, the requests:

  • PointerState::button_double_clicked()
  • PointerState::button_triple_clicked()
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature New feature or request
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant