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A game made in April/May 2018 in lua with Lara Rostami for a KTH course. Bad and hard coded code

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SPACE SNEK

Description

A simple game made by Axel Elmarsson and Lara Rostami (former Lara Sheik) for the course DD1349 Projektuppgift i introduktion till datalogi at KTH in April/May 2018.

We used the LÖVE 2D Game Engine for .lua.

What is the game about?

SPACE SNEK! Play as SNEK, A giant space snek who feeds on stars and planets is roaming the galaxy. Beware of the black holes! These holes will suck everything into itself, including SNEK! Take powerups to escape the wrath of the black holes, whilst trying to catch as many stars as possible!

SpaceSnek menu SpaceSnek gameplay SpaceSnek gameplay2

This game includes:

  • Original artwork by Axel Elmarsson (and some art by Lara Rostami)
  • Somewhat original music by Lara Rostami
  • Original audio recordings
  • No microtransactions!
  • A beautiful credits screen
  • Love <3

Libraries

Libraries we use:

  • The Classic library, which adds the ability to create objects.
  • The TSerial library which allows us to save and load tables into text files. This is used for saving high score.

These are included in the repo in src/libraries/

Installation

LÖVE is required to run the game.

Linux

Navigate to root game folder and run love src/

Windows

Alternative 1

From bash command line:
Syntax: LovePath GameFolderPath
Example: "C:\Program Files\LOVE\love.exe" "C:\games\mygame"

Alternative 2

Run the .exe file in the exec folder. Include the .dll files!

OSX

Launch the .app in the exec folder.

This readme-file was rewritten in October 2019 before moving the repo to public github (a.k.a while procrastinating studying for exams). Yes, the code for this game is very bad and hard coded...

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A game made in April/May 2018 in lua with Lara Rostami for a KTH course. Bad and hard coded code

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