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Old icon remains in .NET binaries after SetIcon #27
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Fixed by #26 |
chuckrector
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Jan 18, 2022
…roduced by pull electron#54.
chuckrector
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Jan 18, 2022
…signing the new max to a local variable. This bug was introduced by pull electron#54 which landed after the fix for a similar bug that was described in issue electron#27.
chuckrector
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Jan 18, 2022
…signing the new max to a local variable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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Jan 18, 2022
This updates the correct field rather than assigning the new max to a local variable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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Jan 18, 2022
This updates the correct field rather than assigning the new max to a local variable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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Jan 18, 2022
This updates the correct field rather than assigning the new max to a local variable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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This updates the correct field rather than assigning the new max to a local variable. If you set an icon with 10 images and then later set an icon with one image, 9 images would linger in the executable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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Jan 18, 2022
This updates the correct field rather than assigning the new max to a local variable. Previously, if you had set an icon with 10 images and then later set a new icon with only one image, 9 old image would linger in the executable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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that referenced
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Jan 18, 2022
This updates the correct field rather than assigning the new max to a local variable. Previously, if you had set an icon with ten images and then later set a new icon with only one image, nine old images would linger in the executable. If you revised the icon over time and reduced the number of images each time, you would end up with old icons from multiple different passes. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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that referenced
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Jan 18, 2022
This updates the correct field rather than assigning the new max to a local variable. Previously, if you had set an icon with ten images and then later set a new icon with only one image, nine old images would linger in the executable. If you revised your icon over time and reduced the number of images each time, old icons from multiple different passes would linger in the executable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
added a commit
to chuckrector/rcedit
that referenced
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Jan 18, 2022
This updates the correct field rather than assigning the new max icon ID to a local variable. Previously, if you had set an icon with ten images and then later set a new icon with only one image, nine old images would linger in the executable. If you revised your icon over time and reduced the number of images each time, old icons from multiple different passes would linger in the executable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
added a commit
to chuckrector/rcedit
that referenced
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Jan 18, 2022
This updates the correct field rather than assigning the new max icon ID to a local variable. Previously, if you had set an icon with ten images and then later set a new icon with only one image, nine old images would linger in the executable. If you revised your icon over time and reduced the number of images each time, old icons from multiple different passes would linger in the executable. This bug was introduced by pull electron#54 which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
added a commit
to chuckrector/rcedit
that referenced
this issue
Jan 18, 2022
This updates the correct field rather than assigning the new max icon ID to a local variable. Previously, if you had set an icon with ten images and then later set a new icon with only one image, nine old images would linger in the executable. If you revised your icon over time and reduced the number of images each time, old icons from multiple different passes would linger in the executable. This bug was introduced by af37f5f which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
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to chuckrector/rcedit
that referenced
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Jan 18, 2022
0123456789012345678901234567890123456789012345678901234567890123456789 This updates the correct field rather than assigning the new max icon ID to a local variable. Previously, if you had set an icon with ten images and then later set a new icon with only one image, nine old images would linger in the executable. If you revised your icon over time and reduced the number of images each time, old icons from multiple different passes would linger in the executable. This bug was introduced by af37f5f which landed after the fix to a similar bug that was described in issue electron#27.
chuckrector
added a commit
to chuckrector/rcedit
that referenced
this issue
Jan 18, 2022
This updates the correct field rather than assigning the new max icon ID to a local variable. Previously, if you had set an icon with ten images and then later set a new icon with only one image, nine old images would linger in the executable. If you revised your icon over time and reduced the number of images each time, old icons from multiple different passes would linger in the executable. This bug was introduced by af37f5f which landed after the fix to a similar bug that was described in issue electron#27.
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If you view a .NET binary in ResourceHacker after calling --set-icon, you'll see that the old icons are still in the binary while the new ones sit in a separate icon bundle. If the old icon bundle has more icons than the new one, some of the old icons won't be overridden.
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