Game submitted for the Godot Fire Jam. This is a puzzle game about perspectives, where changing the camera angle, position and rotation changes what's possible and what's not.
Ayrton Sato and Rafael Bordoni.
Beyond the authors, we used:
- The music is all from the user Oddroom on OpenGameArt, under CC0.
- The font Playfair Display, under OFL license.
The tools we used to make this game were:
- Godot Engine, the amazing free open source game engine.
- Blender, another great free open source software to create 3D models.
- Krita, the free open source painting program was used to create our textures.
- Audacity to create our sound effects, another amazing free open source tool.