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A Game that was developed in C# Language Windows Form from the scratch in just 5 days! without any Game Engine Involved.

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eksqtr/Survival-Z-Mini-Game-Master

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Survival-Z-Mini-Game-Master

An Open source Survival Z Mini Game that was developed in C# Language Windows Form from the scratch in just 5 days! without any Game Engine Involved.


Version 1.0

Main Menu Survival Z Mini Game

  • Clean code as much as possible
  • Object-Oriented Programming implementation
  • Easy to configure
  • Coded from the scratch
  • Code Friendly

Game Features:

  • Main Menu

    • Background Music

    • Ability to preview the 3 images in the menu (Game Preview)

    • Three buttons (Play / Shop (not yet available) / Credits)

  • Tutorial (Only available when installing the game)

    • Implementation of tutorial on how to play the game.

  • Dynamic Character

    • Ability to move 8 directions (up/down/left/right and diagonal).

    • Ability to shoot 8 directions (up/down/left/right and diagonal).

    • Ability to increase movement up to 30% by toggling sprint.

    • Regeneration of Stamina after using sprint.

    • Ability to regenerate 30% of HP by using medkits.

    • Ability to pick up coin dropped by zombies.

    • Produce sounds when shooting their weapon

    • Change the background sounds after toggling the sprint

    • Produce sounds when shooting an empty gun

    • Produce sounds when reloading an empty gun

    • Beautiful background music when the player gets game over.

  • Dynamic Zombie Character

    • Ability to Random Spawn Location.

    • Ability to chase the character in random speed.

    • Zombie will only start chasing character upon a certain distance Added by: Code Jabo

    • Ability to drop coins that can be picked up by character.

    • Progress Bar Health Indicator to know the health of the zombies.

    • Animation when chasing the character.

    • Animation when attacking the character.

    • Produce sound when dying.

    • Produce sound when getting hit by the bullet.

  • Dynamic Droppable Coin

    • Drops 2 coins each right after zombies got killed.

    • Ability to be picked up by the character.

  • Dynamic Zombie Wave

    • Produce sounds right after clearing the wave.

    • Produce sounds when showing the next wave.

    • Wave of Zombies increase by Wave Level up.

  • Realistic SoundFX

    • Beautiful implementation of sound effects upon interaction between zombies and characters.

  • Background FX

    • Some sort of zombie theme background music.

Back-end and Front-end developed by: EJC

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A Game that was developed in C# Language Windows Form from the scratch in just 5 days! without any Game Engine Involved.

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