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An attempt at making a raycasting engine in Lua using the LÖVE framework.

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Lua Raycasting Engine

A first attempt at making a raycasting engine myself, using Lua and the LÖVE framework.

The engine is currently untextured and looks like the screenshot below.

Screenshot of a sample map in the engine

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Inspired by and following Lode's raycasting tutorial.

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An attempt at making a raycasting engine in Lua using the LÖVE framework.

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