a RedstoneChips circuit library containing sensor chips.
- pirsensor - a PIR (Passive Infra-red) heat sensor for detecting living entities within a radius.
- photocell - Detect the average light level around the chip's interface blocks.
- daytime - Can output all kinds of real or game time measurements.
- rangefinder - An ultrasonic transceiver for detecting the exact distance between the chip and anything.
- beacon - Can force map chunks to stay loaded and monitors whether chunks in a region are loaded or not.
- slotinput - Input decimal numbers by choosing an inventory slot and clicking an interface block.
- vehicleid - Track a vehicle entity id number as it passes over the chip interface blocks.
- playerid - Track a player entity id.
- spark - Strike thunders on command.
For much more information, see the circuitdocs.
- Download the latest RedstoneChips bundle RedstoneChips.
- Copy all jar files into the plugins folder of your craftbukkit installation.
- daytime: Fixed daytime offset bug.
- Updated for RC0.95
- daytime: Added hour offset argument.
- slotinput: The chip works now.
- rangefinder: Fixed scaling bug.
- pirsensor: Speed improvements
- rangefinder: An output of 0 now means only "no target". When a target is detected the output value starts from 1.
- pirsensor: Added option to track entities in a cube in addition to sphere. Tracked entity types can be specified in sign arguments. by Vecht.
- spark: Added "fake" argument for damage-less sparks (copied from @AterIgnis version).
- Updated for RC0.94.
- Some cosmetic message changes.
- Updated to work with RC0.93.
- New spark chip.
- New self-triggering vehicleid and playerid sensor chips.
- Rangefinder direction is determined by two interface blocks instead of interface+noteblock. The extra interface block is also part of structure.
- Many changes to the rangefiner: Added a optional size argument on the third line. Format WxH ex: 2x3 or W&H ex: 1 Changed Detection Methods (by @Cutch . Thanks!)
- slotinput will reset its output levers on init.
- photocell requires at least 1 interface block.
- Updated to work with RedstoneChips 0.9.
- New slotinput circuit for decimal number input according to the selected inventory slot. Made by @Shamebot!
- New beacon circuit for forcing chunks in a region to stay loaded or for monitoring whether a region of chunks is loaded or unloaded.
- Removed annoying console spam made by the photocell circuit.
- New daytime timefields - SECOND1, SECOND10, MINUTE1, MINUTE10, HOUR1 and HOUR10 - for sending 1s and 10s digits of the output directly from the daytime circuit. Thanks @zach-hinchy.
- Fixed daytime output scaling when the number of output bits is less than required for the selected time field.
- pirsensor is now using a faster algorithm for finding living entities in radius.
- daytime can output current time in other worlds. Coded by @dashkal.
- Updated to work with RedstoneChips 0.84.
- Updated to work with RedstoneChips 0.83.
- daytime can output game minutes and some more changes to the time field argument. Check the docs.
- Updated to work with latest craftbukkit and RC0.82
- New daytime circuit
- New rangefinder circuit
- Fixed bug in pirsensor.
- Updated to work with RedstoneChips 0.8
- First release with 2 circuits: photocell and pirsensor.