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Adaptive triggers are a feature in modern gaming controllers, most notably in the PlayStation DualSense controller for the PlayStation 5 (PS5). They use built-in motors to provide variable levels of resistance and feedback on the controller's triggers (L2 and R2 buttons). This feature enhances immersion in gameplay by simulating the physical sensations of in-game actions.
Wiki Link: DualSense #Adaptive Triggers
Adaptive triggers adjust their tension dynamically based on the game. The controller's software and hardware interact to create resistance that corresponds to the in-game context. For example:
- Drawing a Bowstring: The resistance increases as you pull the trigger, mimicking the tension of a bowstring.
- Shooting a Gun: The trigger may "lock up" or provide a jolt to simulate recoil or jamming.
- Driving Over Different Surfaces: The trigger resistance might change to reflect the type of terrain, like smooth resistance on asphalt and a bumpy sensation on gravel.
- Enhanced Immersion: Players feel more connected to the game through realistic tactile feedback.
- Contextual Feedback: Different levels of resistance add a layer of gameplay depth and realism.
- Game-Specific Integration: Developers can customize trigger behavior for specific game actions, making each title unique.
- Art Of Rally
- Assetto Corsa
- Assetto Corsa Competizione
- BeamNG.Drive
- Cactus Cowboy: Desert Warfare
- Cyberpunk 2077
- DiRT Rally
- DiRT Rally
- DiRT Rally 2
- DiRT Rally 2
- Duck Game
- Dying Light
- Euro Truck Simulator 2 (Steam)
- Fallout 4
- Forza Horizon 4
- Forza Horizon 5
- Forza Motorsport 7
- Forza Motorsport 8
- God Of War
- Grand Theft Auto V
- Grand Theft Auto V
- Half-Life: Alyx
- Metal Gear Solid V: Ground Zeroes
- RaceRoom
- Red Dead Redemption 2
- Red Dead Redemption 2
- Rocket League
- Death Stranding
- Resident Evil 5 (Steam)
- Resident Evil 4
- Skyrim Special Edition
- DualSenseY v2 - Supports Resistance Levels configuration and DSX mods.
- PCXSense - Gamecube Triggers (Triggers with Dolphin Emulator) and Nintendo Switch Triggers (Triggers with Yuzu and Cemu Emulators).
- Special K - Supports Impulse Triggers to Adaptive Triggers conversion.
- Steam Input - Steam has integrated functionality to enable adaptive trigger effects, provided the game supports it or the user configures it.
- DualSenseX 1.4.9 - Supports Resistance Levels configuration and DSX mods.
- DualSenseY 6.2 - Supports Resistance Levels configuration and DSX mods.
- DSX - Supports Resistance Levels configuration and DSX mods.
- reWASD - ReWASD allows to configure Trigger Resistance Profiles and set three activation thresholds for different actions.
- DualSense on Windows - Windows API for the PS5 DualSense controller.
- DualSense-Windows - Windows API for the PS5 DualSense controller.
- DualSenseSupport - Preliminar support for DualSense Haptic.