Usage instructions:
node main.js use webbrowser to hit: http://localhost/main.html click and kill monsters
Supported features:
- Database automatically stores players, game, level, monsters and upgrades.
- Players can level up when clearing levels, just as the steam game allowed for when it was live.
- Players can purchase upgrades
- Boss levels appear on every 10th level, goldhelm level appears on 100th level
- Treasure map appears at a 3% chance
Not working yet:
- Only singleplayer - this shouldn't be hard to rig up now that I've done the database
- Not all upgrades work, I've coded in the click damage/DPS/health upgrades but not the other crit damage/elemental damage ones
- Monster stats (HP/Gold/Damage) aren't right, I need to watch some videos to try get all this. You can help by going to the subreddit https://www.reddit.com/r/SMGCS/ and posting what you know!
- Probably a whole lot more that I can't think of right now...
If people can help with the neatness of the code, that'd be nice - that's what I'm going to try start working on now :)