Releases: dyharlan/GachaSimFramework
Releases · dyharlan/GachaSimFramework
Trash Gacha Sim beta1
This is the biggest release by far of The Trash Gacha Simulator, enough to be lifted from alpha to beta.
Changes include:
- A new JavaFX user interface. But the CLI interface is still there.
- Better code structure.
- A squashing of even more bugs than before.
- Support for the 2nd Genshin Banner.
Requirements:
- Java 8 or above. (This is the version I target and where I'm developing for. This app is untested/unsupported for anything below Java 8.)
To run, Just type java -jar GachaSim.jar
in a command prompt/terminal and see it fly. Or double click from desktop.
Trash Gacha Sim alpha2.1
Not a major point release but, still has some small worthwhile changes.
- The banner code is less than before (I knew there was some optimization to be had lmao)
- Added Fire Ajax to the Standard 4* Pool.
- Certain weapon sets have their full set name included, as opposed to an abbreviation.
To run, Just type java -jar GachaSim.jar
in a command prompt/terminal and see it fly.
Trash Gacha Sim alpha2
This release of GachaSim implements a multitude of landmark features, mainly:
- A soft pity algorithm, where after an x amount of pulls, 6.25% is added to the odds of a 5*.
- A simple backend and GachaPool System that can be configured to any Gacha Game.
- Simulation of all the In-Game banners (Character, Weapon, and Standard.) Support for the 2nd banner is coming soon.
- A squashing of small bugs from the first alpha.
Requirements:
- Java 8 or above. (This is the version I target and where I'm developing for. This app is untested/unsupported for anything below Java 8.)
To run, Just type java -jar GachaSim.jar in a command prompt/terminal and see it fly.
Trash Gacha Sim alpha1
Just type java -jar GachaSim.jar
in the command prompt and see it fly.