Script that starts Infinity Engine games on Linux with minor enhancements
This project consists of a single shell script eet-start.sh
. The default
configuration assumes that there is a BaldursGateII
binary of
Baldur's Gate - Enhanced Edition Trilogy game installed in eet/game
path
relative to the script. You can change said configuration in the first section
of the script. The main objective is to enable extra features.
If you unpack a release of libmtrandom
in the resources
directory, this script will make sure that the library
is preloaded. It is one of the ways known to make the rolls in the game behave
closer to the actual random process - as it uses rand()
, which is known to lead
to more repetitons than expected from independent rolls.
Unless you are playing fullscreen exclusively, you might find it disappointing
that the Linux build of the game comes with no icon. You can fix it by
cloning and building xseticon
in the resources directory. You can also change resources/icon.png
file to anything you like.