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# dqx_en_launcher | ||
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Modifies the DQX launcher with a number of English assets to make for a more readable experience to an English audience. | ||
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# ci | ||
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This builds on pushes to main and tags. | ||
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On pushes to main, check the GHA logs for the "Build launcher exe" step and make sure the log output looks OK. For tags, this will build and create a new release, attaching the modified executable to the release. | ||
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# updating | ||
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- Open a PR and replace `DQXLauncher.exe` in the `assets` folder with the latest launcher | ||
- Merge PR and verify that the executable built (check the previous GHA logs) | ||
- Cut a new tag, which will publish a new release | ||
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# development | ||
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You can build this locally, but the asset swaps for the two ETPs folders in `assets/ETP` are only done in CI. This only builds locally with the ETPs that were already in the executable. | ||
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To run: | ||
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```powershell | ||
cd app | ||
port_assets.bat | ||
``` | ||
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This will spit out a `DQXLauncher.log` file, and if successful, a `DQXLauncher.exe` in the `app` directory. |